CHARACTER DESIGN

Meet the wacky characters of Jambot’s Groove!

For my character design final, I revisited the Jambot's Groove universe, imagining a "sequel" releasing several years after the original game. These designs were intended to be more detailed, with a focus on personality, storytelling, and visual appeal, contributing to the world-building and narrative of the imagined "sequel."

FINAL MODEL PACK

(CTAN 460 | CHARACTER DESIGN WORKSHOP)

CHARACTER DESIGN

Meet the wacky characters of Jambot’s Groove!

COVER ART

FINAL MODEL PACK (CTAN 460 | CHARACTER DESIGN WORKSHOP)

For my character design final, I revisited the Jambot's Groove universe, imagining a "sequel" releasing several years after the original game. These designs were intended to be more detailed, with a focus on personality, storytelling, and visual appeal, contributing to the world-building and narrative of the imagined "sequel."

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ENVIRONMENT ART

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COMICS PROJECT