CHARACTER DESIGN
Meet the wacky characters of Jambot’s Groove!
For my character design final, I revisited the Jambot's Groove universe, imagining a "sequel" releasing several years after the original game. These designs were intended to be more detailed, with a focus on personality, storytelling, and visual appeal, contributing to the world-building and narrative of the imagined "sequel."
FINAL MODEL PACK
(CTAN 460 | CHARACTER DESIGN WORKSHOP)
CHARACTER DESIGN
Meet the wacky characters of Jambot’s Groove!
COVER ART
FINAL MODEL PACK (CTAN 460 | CHARACTER DESIGN WORKSHOP)
For my character design final, I revisited the Jambot's Groove universe, imagining a "sequel" releasing several years after the original game. These designs were intended to be more detailed, with a focus on personality, storytelling, and visual appeal, contributing to the world-building and narrative of the imagined "sequel."